The world is definitely changing, particularly when it comes to what constitutes making a living and what does not.

When I was growing up in the 90s, the rules laid down by my parents were inescapably clear.

I was expected to graduate from high school, either go to work or pay my own way through college if that’s what I wanted to do, and then find a job and go to work.

Additionally, my parents required me to complete a daily set of chores—usually washing dishes or mowing the lawn—before I could indulge in my personal hobbies. While I’ve always loved to read a good book, my childhood and teenage years were focused on one thing outside the realm of responsibility–video games.

I couldn’t get enough of them. I played racing games, role-playing games (RPG), adventure games, and even old-school, arcade-style games.


I was hooked.

Nonetheless, growing up, my parents reminded me every day that when I fired up that old PlayStation, it was a fun hobby but certainly wouldn’t pay the bills.

Naturally, as I matured (slightly) and grew up (a lot), video games took a back seat to what I eventually felt was a lifestyle befitting of a well-mannered, contributing member of society.

In short, I joined the U.S. Air Force. After serving my country for two and a half years, I received an honorable discharge, then returned to Gillette and went straight to work.

But, no matter what I did during the day, whether plumbing together oil locations as a roustabout or standing on top of the world as a derrick hand, I always looked forward to coming home and indulging in a good gaming session.

Now, about 20 years after I played my first video game, I find myself disappointed that I believed what my parents had told me when I was a child.

Just last week, I stumbled across a video on social media where parents are berating their children and telling them that they’ll never make anything of themselves by playing video games. I’m sure this would pain my parents, and other parents out there to hear, but it’s almost 2019. It’s a new world with new possibilities.

One of those new possibilities is professional video gaming, where there are 18-year-old kids, who have already made more money than the average working adult will make in an entire lifetime, and they show no signs of stopping.

Don’t believe me? Well, the proof is in the pudding, if you know where to look.

E-Sports Earnings contains a detailed list of what becomes possible once someone crosses the threshold into the world of professional gaming, which attracts players all over the world.

At this moment, Kuro “KuroKy” Takhasomi, a 26-year-old resident of Germany, is the number one player in the world. From 91 professional tournaments, Takhasomi has brought home a whopping $4.1 million just in winnings alone. This does not include any sponsorships or other revenue sources, which could easily rake in a few more hundred thousand dollars. 

His success is not an anomaly; there are many others like him.

Take Saaguk “UNiVeRsE” Arora, 29, from the United States, who has earned just over $3 million from 84 tournaments.

Peter “ppd” Dager, 27, also from the United States, has brought in around $2.9 million from 72 tournaments.

Need I go on? The point is, there are hundreds of video gamers out there who are, if not already, well on their way to becoming millionaires by doing what they love–playing video games.

Perhaps it’s time that parents all over the world accept that the old-school approach to life—going to school, working, paying bills, retiring—isn’t going to be around forever. Today, it’s video games and bloggers, photographers, van-dwelling adventurists, artists, and authors, who are making the world into what they want it to be, one step at a time. 

But, tomorrow, it could be something else entirely, something that even we millennials might have a hard time accepting. Nobody really knows what the world is going to look like in 50 years, or even in a dozen.

Play that game, write that book, act in your own production, start a business, and eat the bloody cake. We could all be space-dust tomorrow, so we might as well enjoy the lives we lead as much as we can, while we can.

By: Ryan R. Lewallen for 82717

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